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Next-Gen Models for Games (1)
Basic: The Crate


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Category: Next-Gen Models for Games Basic: The Crate
VisitPart 1: Modeling the Crate  Updated this week Last Update: 2009/7/1 21:26
Description:
Learn production modeling techniques and a proven workflow to creating 3d model assets and textures for for next-generation games.

Part 1 in this 3 part Basic Next-Gen Modeling for Games series is "Modeling the Crate". Part 1 is just 4 minutes long and covers the basics in creating clean topology for your game model. These tutorials are presented in extremely high quality 1024x768 MOV format.

Part 2: Unwrapping the Crate
Part 3: Texturing the Crate

Hits: 10   Rating: 0.00 (0 votes)
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